Marbling Texture Creation

Introduction

Marbling is an artistic printing technology that originated in Turkey and has been transmitted around the world from around the 14th century through Europe. The pigment is dropped into a highly viscous solution, stirred with a bamboo comb or the like to make a pattern, and transferred to paper or cloth. Stirring creates a flow in the solution, and the pigment is diffused and moved along the flow to form a pattern, so marbling can be regarded as a computational fluid dynamics problem. The developed system can generate the marbling pattern interactively while solving the Navir-Stoke equation and the advection-diffusion equation in real time by using the parallel processing function of graphics hardware. Also, by setting periodic boundary conditions in the solution, a pattern that can be seamlessly tiled is obtained and can be used directly for printing.

Publications

  1. Shufang Lu, Yue Huang, Xiaogang Jin, Aubrey Jaffer, Craig S. Kaplan, Xiaoyang Mao, “Marbling-based Creative Modelling,” Visual Computer, Vol.33, No.6-8, pp.913-923, 2017-6.
  2. Shufang Lu, Xiaogang Jin, Aubrey Jaffer, Fei Gao, Xiaoyang Mao, “Solid Mathematical Marbling,” IEEE Computer Graphics and Applications, Vol.37, No.2, pp.90-98, 2017-5.
  3. 茅 暁陽, “デジタルマーブリング”, 画像電子学会誌, Vol.40, No.1, pp.269-271, 2011-1.
  4. Hanli Zhao, Xiaogang Jin, Shufang Lu, Xiaoyang Mao, Jianbing Shen, “AtelierM++: A Fast and Accurate Marbling System,” Multimedia Tools and Applications, Springer, Vol.44, No.2, pp.187-203, 2009-9.
  5. Jiayi Xu, Xiaoyang Mao, Xiaogang Jin, “Non-dissipative Marbling,” IEEE Computer Graphics and Applications, Vol.28, No.2, pp.35-43, 2008-2.
  6. Xiaogang Jin, Chen Shaochun, Xiaoyang Mao, “Computer-Generated Marbling Textures: A GPU-based Design System,” IEEE Computer Graphics and Applications, Vol.27, No.2, pp.78-84, 2007-3.
  7. Toshikazu Suzuki, Xiaoyang Mao, Atsumi Imamiya, “Simulating Marbling with Computer Graphics,” Proceedings of IASTED International Conference on Visualization Imaging and Image Processing (VIIP), pp.208-213, 2001-9.
  8. 鈴木 敏和, 茅 暁陽, 今宮 淳美, “CGによるマーブリングテクスチャの生成”, 情報処理学会研究報告 グラフィクスとCAD, No.96, pp.49-53, 2000.